var mousemovin; 
var x = 0; 
var y = 0; 
 
function mousein(){ 
mousemovin = true; 
ingresox = window.event.x; 
ingresoy = window.event.y; 
} 
 
function movewin () { 
if (mousemovin == true && window.event.button == 1){ 
x = window.event.x - ingresox; 
y = window.event.y - ingresoy; 
top.window.moveBy(x,y); 
}else{ 
mousemovin = false 
} 
}
